Baldur's Guard

Shield Medium Shield

Item Details

Utility 66.33
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 2.9

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 22
Quickness 22
All Melee 3
ToA
ToA Overcap - Dexterity 6
ToA Overcap - Quickness 5

Primary Ability

Armor Factor Buff Level 50
Charge (30 max)

Secondary Ability

Direct Damage Level 50
Offensive Proc


Raw Item JSON

{
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 2,
    "speed" : 2.9,
    "clamped_dps" : 16.5
  },
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Baldur" ]
    }
  },
  "bonus_level" : 34,
  "icon" : 1137,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "utility" : 66.33333333333333,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- Dexterity: 22 pts\n- Quickness: 22 pts\n- ALL melee weapon skills: 3 pts\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 6\nBonus to Quickness attribute bonus cap: 5\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: shield\n \nAdds to the recipient's Armor Factor (AF), resulting in better protection against some forms of attack. It acts in addition to any armor the target is wearing.\n \nValue: 75\nTarget: Self\nDuration: 10:00 min\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 95\nTarget: Targeted\nRange: 1500\nCasting time:      3.0 sec\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 2.9 Shield Speed\n \nCan use item every: 1:30 min\n \n \nBonus Level: 34\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3851,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 12224,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "salvage_amount" : 5,
  "material" : 69,
  "usable_by" : [ 0 ],
  "name" : "Baldur's Guard",
  "realm" : 2,
  "id" : 57862,
  "dye_type" : 0,
  "category" : 3,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 300,
    "type" : 2,
    "value" : 3
  } ],
  "ability_tags" : [ "fn_direct", "fn_shield" ]
}
How is utility calculated?