Initiate Mauler Jewel

Jewelry Jewel

Item Details

Utility 6.67
Bonus Level 3
Dyeable No
Sellable No
Tradeable No

Restrictions

Level Required Any
Usable By
Mauler (Alb)
Mauler (Mid)
Mauler (Hib)

Magical Bonuses

Basic
Strength 4
Quickness 3
ToA
ToA Overcap - Strength 1

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 60, 61, 62 ]
  },
  "bonus_level" : 3,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Consul Daegit", "Sir Amren", "Consul Lidoc", "Consul Vyn", "Consul Caromyr", "Consul Rhuwn", "Consul Teorraent", "Consul Yrumyr", "Consul Raddry", "Consul Gyryn", "Consul Addreoc", "Consul Bluddyn", "Consul Lorraent", "Consul Maedyg" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true,
    "no_trade" : true
  },
  "icon" : 115,
  "utility" : 6.666666666666666,
  "delve_text" : " \nUsable By: \n- Mauler\n- Mauler\n- Mauler\n \nMagical Bonuses:\n- Strength: 4 pts\n- Quickness: 3 pts\n \nBonus to Strength attribute bonus cap: 1\n \nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 3\n",
  "slot" : 4,
  "artifact" : false,
  "material" : 0,
  "name" : "Initiate Mauler Jewel",
  "usable_by" : [ 60, 61, 62 ],
  "realm" : 0,
  "id" : 57879,
  "category" : 5,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?