The Wanderer

Jewelry Ring

Item Details

Utility 62.67
Bonus Level 33
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 44
Dexterity 15
Constitution 15
Acuity 19
ToA
Toa Hit Points Cap 44
ToA Overcap - Acuity 4

Primary Ability

Damage Shield Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 35516,
  "requirements" : {
    "level_required" : 49
  },
  "bonus_level" : 33,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Ancient Hermit" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 62.666666666666664,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 19 pts\n- Dexterity: 15 pts\n- Constitution: 15 pts\n- Hits: 44 pts\n \nLevel Requirement: 49 Level\n \nBonus to acuity attribute bonus cap: 4\nBonus to hit points bonus cap: 44\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: damage shield\nDamage: 4.7\nTarget: Self\nDuration: 20 sec\nPower cost: 29\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:00 min\n \n \nBonus Level: 33\n",
  "slot" : 15,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3782,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "The Wanderer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 57891,
  "category" : 5,
  "use_duration" : 60,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 19
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 44
  }, {
    "type" : 29,
    "value" : 44
  } ],
  "ability_tags" : [ "fn_dmg_shield" ]
}
How is utility calculated?