Defender of Albion

High Utility Armor Plate Torso

Item Details

Utility 103.33
Bonus Level 45
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 22
Constitution 22
ToA
ToA Overcap - Strength 6
Toa Melee Speed 5%
Toa Melee Damage 5%
ToA Overcap - Constitution 6
Catacombs
Piece Ablative (PvE) 5

Primary Ability

Heal Level 50
Reactive Proc

Secondary Ability

Physical Health Buffer Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 34,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sell_value" : 40056,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Hagatha", "Alcorn the Accursed" ]
    }
  },
  "bonus_level" : 45,
  "icon" : 662,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 103.33333333333333,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Strength: 22 pts\n- Constitution: 22 pts\n- Piece Ablative: 5% (PvE Only)\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 6\nBonus to Constitution attribute bonus cap: 6\nBonus to melee combat speed: 5%\nBonus to melee damage: 5%\n-  Requirement: vs Humanoids, Magical, Giants, Dragons\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 120\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nSecondary Magical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 102 Base Factor\n- 34% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  108 Factor\n \n \nBonus Level: 45\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 3787,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 3825,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "salvage_amount" : 15,
  "material" : 69,
  "usable_by" : [ 0 ],
  "name" : "Defender of Albion",
  "realm" : 1,
  "id" : 58117,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 6
  }, {
    "type" : 19,
    "value" : 5
  }, {
    "type" : 8,
    "value" : 5,
    "requirement_id" : 3152
  }, {
    "type" : 42,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_heal", "fn_hit_buffer_physical" ]
}
How is utility calculated?