Shadow Crystal War Staff

Weapon Mauler Staff Two Handed

Item Details

Utility 73
Bonus Level 35
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 15.6
Speed 5.7
Base Quality 100%

Restrictions

Level Required 39
Usable By
All Classes

Magical Bonuses

Basic
Strength 27
Quickness 15
All Melee 5
ToA
ToA Overcap - Strength 5
ToA Overcap - Quickness 5

Primary Ability

Physical Health Buffer Level 39
Offensive Proc


Raw Item JSON

{
  "sell_value" : 162500,
  "requirements" : {
    "level_required" : 39
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 15.6,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 148,
    "clamped_dps" : 15.6,
    "speed" : 5.7
  },
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Frit", "Frat", "Underviewer Treeal", "Duga", "Allyn", "Scratch", "Lobigan", "Atur", "Guardian of the Silver Hand", "Overseer of the Silver Hand", "Viewer Etol", "Overman Regnal", "Overman Hurath" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 19,
  "utility" : 73.0,
  "delve_text" : " \n  (This weapon may be dyed with a player-crafted Weapon Luster.)\nMagical Bonuses:\n- ALL melee weapon skills: 5 pts\n- Strength: 27 pts\n- Quickness: 15 pts\n \nLevel Requirement: 39 Level\n \nBonus to Strength attribute bonus cap: 5\nBonus to Quickness attribute bonus cap: 5\n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 50\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 15.6 Base DPS\n- 5.7 Weapon Speed\n- 100% Quality / 79% Condition\n- Damage Type: Crush\n \n- Effective Damage: 12.3 DPS\n \n \nBonus Level: 35\n",
  "abilities" : [ {
    "spell" : 3822,
    "magic_type" : 1,
    "power_level" : 39,
    "position" : 1
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 71,
  "name" : "Shadow Crystal War Staff",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 59327,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 27,
    "requirement_id" : 5542
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15,
    "requirement_id" : 5542
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_hit_buffer_physical" ]
}
How is utility calculated?