Varulv Staff of Magnetism

Weapon Mauler Staff Two Handed

Item Details

Utility 34
Bonus Level 21
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 13.8
Speed 3.4
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 21
Quickness 18
ToA
ToA Overcap - Strength 4

Raw Item JSON

{
  "sell_value" : 324000,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 13.8,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 148,
    "clamped_dps" : 13.8,
    "speed" : 3.4
  },
  "bonus_level" : 21,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "wolfaur quixot", "werewolf noble", "wolfaur lunarian", "werewolf grimnought", "Hresvelgr", "werewolf advisor", "werewolf scavenger", "werewolf prowler", "werewolf elite guard", "werewolf royal guard", "Lord Huggtand", "Lord Bete", "Lord Gifttand", "Lord Brumma", "Lord Vild", "Lord Grym", "Lord Ungar" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 567,
  "utility" : 34.0,
  "delve_text" : " \nMagical Bonuses:\n- Strength: 21 pts\n- Quickness: 18 pts\n \nBonus to Strength attribute bonus cap: 4\n \nDamage Modifiers:\n- 13.8 Base DPS\n- 3.4 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 9.7 DPS\n \n \nBonus Level: 21\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 39,
  "name" : "Varulv Staff of Magnetism",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 59330,
  "category" : 1,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?