Midwinter Cloak of the Present

Jewelry Cloak

Item Details

Utility 85
Bonus Level 40
Dyeable Yes
Sellable No
Tradeable No

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 10
Dexterity 9
Cold Resist 5%
Matter Resist 5%
Energy Resist 5%
All Melee 3
ToA
Toa Hit Points Cap 10
Toa Melee Damage 1%
ToA Overcap - Dexterity 6
ToA Overcap - Constitution 6

Primary Ability

Omni-Heal Level 50
Charge (30 max)


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "quests" : [ "A Midwinter Madrigal", "Midwinter Cloak Proxy (1, 2, 3)" ],
    "stores" : [ "Event Items (Realm 0) (ME)" ]
  },
  "bonus_level" : 40,
  "flags" : {
    "no_destroy" : true,
    "dyable" : true,
    "emblemizable" : true,
    "no_sell" : true,
    "no_trade" : true
  },
  "icon" : 4115,
  "utility" : 85.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 9 pts\n- ALL melee weapon skills: 3 pts\n- Hits: 10 pts\n- Cold: 5%\n- Matter: 5%\n- Energy: 5%\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 6\nBonus to Constitution attribute bonus cap: 6\nBonus to hit points bonus cap: 10\nBonus to melee damage: 1%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n  (Function: omni heal)\n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \nCannot be traded to other players.\nCannot be sold to merchants.\nCannot be destroyed.\n \nBonus Level: 40\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 12910,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Midwinter Cloak of the Present",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 59671,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 10
  }, {
    "type" : 29,
    "value" : 10
  }, {
    "type" : 8,
    "value" : 1,
    "requirement_id" : 5542
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_omni_heal" ]
}
How is utility calculated?