Bonecharm Amulet

Jewelry Necklace

Item Details

Utility 1.17
Bonus Level 1
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 1
Hit Points 2

Raw Item JSON

{
  "sell_value" : 210,
  "bonus_level" : 1,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "puny skeleton", "rotting skeleton", "large skeleton", "putrid zombie", "weak skeleton", "recently exhumed", "fragile ghoul", "great skeleton", "bandit", "robber", "Waylaying Bandit", "hired thug", "hired thug captain", "hired thug leader", "shady pilferer", "Colivus", "bandit highwaymen", "bandit theurgist", "bandit wizard", "bandit mercenary", "bandit scout", "bandit infiltrator", "siabra champion", "brownie", "spriggarn", "decayed zombie", "rotting zombie", "Mulgrut Maggot", "skeleton", "brittle bone skeleton", "waterlogged skeleton", "river spriteling", "river goblin", "faerie mischief-maker", "faerie wolf-crier", "faerie bell-wether", "young poacher", "young cutpurse", "poacher", "cutpurse", "poacher leader", "Pebble", "Contentious Dwarf", "pixie", "Morgi Surtsson INVIS", "Budy the Necromancer", "wandering brigand", "spriggarn stalker", "boar piglet", "spectral hound" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 101,
  "utility" : 1.1666666666666665,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Strength: 1 pts\n- Hits: 2 pts\n \n \n \nBonus Level: 1\n",
  "slot" : 9,
  "artifact" : false,
  "material" : 0,
  "name" : "Bonecharm Amulet",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 6001,
  "category" : 5,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 1
  }, {
    "type" : 4,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?