Mildewed Tunic

Armor Cloth Torso

Item Details

Utility 2.17
Bonus Level 1
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 6
Base Quality 90%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 6
Intelligence 1

Raw Item JSON

{
  "sell_value" : 515,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 90,
    "clamped_armor_factor" : 6,
    "armor_factor" : 6
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "bandit thaumaturge", "Cyfer Difwych", "bandit messenger", "boulderling", "river sprite", "Lady Leana", "Ire Fairy", "Lady Felin", "Ire Fairy Dragonfly Handler", "Princess Obera", "Ire Fairy Sorceress", "Ire Fairy Scout", "Ire Fairy Fighter", "Thwori", "Sephucoth", "zombie farmer", "manes demon", "Weakened demon", "Buldo", "Hugrath Wormly", "spirit", "fading spirit", "undead filidh", "rotting corpse", "young poacher", "young cutpurse", "poacher", "cutpurse", "Shaman Aslis", "Mostram", "red dwarf", "goblin lord", "Goblin Storm Shaman", "Aldous Wynedd", "Bouditha Wynedd", "Gundron McCory", "dryad", "dryad invert", "slave", "prisoner", "bogman brute", "Bogman Surveyor", "bogman gatherer", "spirit of the sound", "Elder Spirit of the Sound", "goblin warrior", "Budy the Necromancer", "wandering brigand", "red dwarf youth", "red dwarf thief", "red dwarf bandit", "red dwarf matron", "red dwarf chief", "Frund", "Agisthil", "Red Dwarf Emissary", "Black Mountain Blades Courier", "red dwarf highwayman", "red dwarf raider", "red dwarf leader", "poacher leader", "rock imp", "dwarf brawler", "dwarf pillager", "dwarf raider", "Nain Dwarf", "Dwarf Raider Leader", "Fusnup", "Grilo", "goblin fisherman", "goblin raider", "bullyboy", "highwayman", "shambling skeleton", "moldy skeleton", "forest lion", "boulder imp" ]
    }
  },
  "bonus_level" : 1,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 139,
  "utility" : 2.1666666666666665,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Intelligence: 1 pts\n- Hits: 6 pts\n \n \nArmor Modifiers:\n- 6 Base Factor\n- 0% Absorption\n- 90% Quality / 100% Condition\n \n- Effective Armor:  5 Factor\n \n \nBonus Level: 1\n",
  "slot" : 5,
  "salvage_amount" : 44,
  "artifact" : false,
  "material" : 42,
  "name" : "Mildewed Tunic",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 6010,
  "category" : 2,
  "bonuses" : [ {
    "id" : 4,
    "type" : 1,
    "value" : 1
  }, {
    "type" : 4,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?