Infused Vitiator Arms of the Labyrinth

Armor Cloth Arms

Item Details

Utility 67
Bonus Level 34
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 51
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 15
Hit Points 16
Armor Factor (AF) 10
Quickness 15
ToA
ToA Overcap - Strength 4
Toa Hit Points Cap 16
Toa Melee Speed 1%
Toa Power Pool 4%
ToA Overcap - Quickness 4

Raw Item JSON

{
  "sell_value" : 40056,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 100,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Azom", "Nok", "Pelgar", "Domo", "Aolmo", "Kulgah", "Snegli", "Mnevis", "Iapetus", "Eous", "Galvorne", "Uruo the Inane", "Potentate Xaar", "Potentate Rekan", "Mundunugu", "Saztsoh the Recreant", "Stonemason Jh'tiel", "Mortician Ifocezase", "Porgpin the Swine", "Trainer Zobaloo", "Indy", "acrimonious minotaur", "Technomancer Gibson", "Gearsmith Ajasoa", "Technomancer Prime", "Obscurauto", "Foreman Murphy", "Dark Guard Dran'var", "Dark Guard Gaeleova", "Windcaller Windalia", "Dreadcaller Dallosong", "Antikythera", "Berosus", "Lygdamos", "Tyrrhenoi", "Tusci", "Occator", "Lycaon", "Uath", "Bazil", "Xog", "Maghras", "Auaeob the Spinner", "Cerberus", "Absorbacrom", "MorM", "Muxog", "Dracolich - Display", "Zhulrathuul", "Dracolich placeholder", "Lord Agramon", "Chthonic Knight Nezal", "Chthonic Knight Fangor", "Chthonic Knight Gorza", "Chthonic Knight Fulcran", "Chthonic Knight Malleus", "Chthonic Knight Zhox", "Spirit Guardian" ]
    }
  },
  "bonus_level" : 34,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 3644,
  "utility" : 67.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Strength: 15 pts\n- Quickness: 15 pts\n- Hits: 16 pts\n- Power: 4 % of power pool.\n \nBonus to Strength attribute bonus cap: 4\nBonus to Quickness attribute bonus cap: 4\nBonus to hit points bonus cap: 16\nBonus to melee combat speed: 1%\nBonus to armor factor (AF): 10\n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  35 Factor\n \n \nBonus Level: 34\n",
  "slot" : 8,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 72,
  "name" : "Infused Vitiator Arms of the Labyrinth",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 60112,
  "category" : 2,
  "bonuses" : [ {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 16
  }, {
    "type" : 29,
    "value" : 16
  }, {
    "type" : 19,
    "value" : 1
  }, {
    "type" : 34,
    "value" : 4
  }, {
    "type" : 22,
    "value" : 10
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?