Multi-spectral Goblin Bracer

Jewelry Bracer

Item Details

Utility 53
Bonus Level 26
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 20
Heat Resist 3%
Cold Resist 3%
Matter Resist 3%
Body Resist 3%
ToA
ToA Overcap - Strength 4
ToA Overcap - Dexterity 4
ToA Overcap - Constitution 4

Raw Item JSON

{
  "sell_value" : 40056,
  "bonus_level" : 26,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Spectramancer Gozier" ],
      "normal_drop" : [ "nervous ketos" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 619,
  "utility" : 53.0,
  "delve_text" : " \nMagical Bonuses:\n- Body: 3%\n- Cold: 3%\n- Heat: 3%\n- Matter: 3%\n- Hits: 20 pts\n \nBonus to Strength attribute bonus cap: 4\nBonus to Constitution attribute bonus cap: 4\nBonus to Dexterity attribute bonus cap: 4\n \n \nBonus Level: 26\n",
  "slot" : 13,
  "artifact" : false,
  "material" : 0,
  "name" : "Multi-spectral Goblin Bracer",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 60231,
  "category" : 5,
  "bonuses" : [ {
    "id" : 16,
    "type" : 5,
    "value" : 3
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 3
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 3
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 4
  }, {
    "type" : 4,
    "value" : 20
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?