Tick

Jewelry Ring

Item Details

Utility 73
Bonus Level 35
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 18
Crush Resist 4%
Slash Resist 4%
Quickness 18
Thrust Resist 4%
All Melee 4
ToA
Toa Melee Speed 1%

Raw Item JSON

{
  "sell_value" : 40056,
  "bonus_level" : 35,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Might", "Magic" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 2521,
  "utility" : 73.0,
  "delve_text" : " \nMagical Bonuses:\n- ALL melee weapon skills: 4 pts\n- Strength: 18 pts\n- Quickness: 18 pts\n- Crush: 4%\n- Slash: 4%\n- Thrust: 4%\n \nBonus to melee combat speed: 1%\n \n \nBonus Level: 35\n",
  "slot" : 15,
  "artifact" : false,
  "material" : 0,
  "name" : "Tick",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 60244,
  "category" : 5,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 4
  }, {
    "type" : 19,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?