Ebony Staff

Weapon Staff Two Handed

Item Details

Utility 24.67
Bonus Level 10
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 5.1
Speed 5
Base Quality 99%

Restrictions

Level Required Any
Usable By
Theurgist
Wizard
Sorcerer
Cabalist

Magical Bonuses

Basic
Intelligence 4
Focus
All Focus 15
ToA
Toa Magic Damage 2%
Toa Power Pool 2%
Toa Power Pool Cap 2
ToA Overcap - Intelligence 2

Raw Item JSON

{
  "sell_value" : 1975,
  "requirements" : {
    "usable_by" : [ 5, 7, 8, 13 ]
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 5.1,
    "base_quality" : 99,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 5.1,
    "speed" : 5
  },
  "bonus_level" : 10,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "disturbed presence", "green ghast", "tomb raider digger", "Lonry Aetheoc", "tomb raider scout", "Brodic", "gwr-drwgiaid", "brownie rover", "spriggarn waylayer", "spriggarn ambusher", "slaver", "slave master", "Kearcs", "Slave Master Cottrel", "wind mephit", "grove nymph", "hill shaman", "Veviel", "Sacrificer Harish", "Shade of Harish" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 19,
  "utility" : 24.666666666666664,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Sorcerer\n- Theurgist\n- Cabalist\n- Wizard\n \nMagical Bonuses:\n- Intelligence: 4 pts\n- Power: 2 % of power pool.\n \nFocus Bonuses:\n- ALL spell lines: 15 lvls\n \nBonus to Intelligence attribute bonus cap: 2\nBonus to magic damage: 2%\nBonus to power bonus cap: 2 (works with both power and power % items)\n \nDamage Modifiers:\n- 5.1 Base DPS\n- 5.0 Weapon Speed\n- 99% Quality / 100% Condition\n- Damage Type: Crush\n \n- Effective Damage: 5.0 DPS\n \n \nBonus Level: 10\n",
  "salvage_amount" : 12,
  "artifact" : false,
  "material" : 15,
  "name" : "Ebony Staff",
  "usable_by" : [ 5, 7, 8, 13 ],
  "realm" : 1,
  "id" : 6026,
  "category" : 1,
  "bonuses" : [ {
    "id" : 304,
    "type" : 6,
    "value" : 15
  }, {
    "id" : 4,
    "type" : 1,
    "value" : 4
  }, {
    "id" : 4,
    "type" : 28,
    "value" : 2
  }, {
    "type" : 9,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "type" : 34,
    "value" : 2
  }, {
    "type" : 30,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?