Ancient Oak Bow

Weapon Longbow Two Handed

Item Details

Utility 10
Bonus Level 5
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 6.0
Speed 5.2
Base Quality 90%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
All Archery 2

Raw Item JSON

{
  "sell_value" : 3085,
  "requirements" : {
    "skill_trains_required" : 5
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 6.0,
    "base_quality" : 90,
    "range" : 1760,
    "two_handed" : 1,
    "skill_used" : 90,
    "clamped_dps" : 6.0,
    "speed" : 5.2
  },
  "bonus_level" : 5,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "druid seer", "Vagdush", "Dark Bishop Burhoff", "Bishop Burhoff", "Dooben", "Welsh hobgoblin", "Welsh hobgoblin chief", "Elder Fellwood", "spriggarn howler", "slave master bodyguard", "grove nymph", "cythraul", "forest tracker", "forest smuggler", "Captain Taff", "Timmo", "Sir Gerenth" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 132,
  "utility" : 10.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL archery skills: 2 pts\n \nSkill Requirement\n- 5 Trains\n \n \nDamage Modifiers:\n- 6.0 Base DPS\n- 5.2 Weapon Speed\n- 90% Quality / 100% Condition\n- Damage Type: Thrust\n- Base Range: 1760\n \n- Effective Damage: 5.4 DPS\n \n \nBonus Level: 5\n",
  "salvage_amount" : 22,
  "artifact" : false,
  "material" : 34,
  "name" : "Ancient Oak Bow",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 6035,
  "category" : 1,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?