Stave of Laresh

Weapon Mauler Staff Two Handed

Item Details

Utility 7
Bonus Level 1
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 3.3
Speed 4
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 1
Dexterity 1
Quickness 1
All Melee 1

Raw Item JSON

{
  "sell_value" : 1,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 3.3,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 148,
    "clamped_dps" : 3.3,
    "speed" : 4
  },
  "bonus_level" : 1,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Consul Galirs", "Consul Morgimor", "Consul Caraudos", "Consul Diniris", "Consul Ectaudos", "Consul Arthidos", "Consul Blaurak", "Consul Flostan", "Consul Kailot", "Consul Lucauy", "Consul Pridoc", "Consul Truy", "Consul Pylos", "Consul Orrusin", "Consul Jorrus", "Consul Esdronas" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 567,
  "utility" : 7.000000000000001,
  "delve_text" : " \n  (This weapon may be dyed with a player-crafted Weapon Luster.)\nMagical Bonuses:\n- ALL melee weapon skills: 1 pts\n- Strength: 1 pts\n- Dexterity: 1 pts\n- Quickness: 1 pts\n \n \nDamage Modifiers:\n- 3.3 Base DPS\n- 4.0 Weapon Speed\n- 100% Quality / 100% Condition\n- Damage Type: Crush\n \n- Effective Damage: 3.3 DPS\n \n \nBonus Level: 1\n",
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 32,
  "name" : "Stave of Laresh",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 60384,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 1
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?