Skullcracker

Weapon Polearm Two Handed

Item Details

Utility 12.67
Bonus Level 6
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 6.0
Speed 5
Base Quality 90%

Restrictions

Level Required Any
Usable By
Armsman

Magical Bonuses

Basic
Strength 4
Crush 2

Raw Item JSON

{
  "sell_value" : 3085,
  "requirements" : {
    "usable_by" : [ 2 ],
    "skill_trains_required" : 5
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 6.0,
    "base_quality" : 90,
    "two_handed" : 1,
    "skill_used" : 64,
    "clamped_dps" : 6.0,
    "speed" : 5
  },
  "bonus_level" : 6,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "druid seer", "Vagdush", "Dark Bishop Burhoff", "Bishop Burhoff", "Dooben", "Welsh hobgoblin", "Welsh hobgoblin chief", "Elder Fellwood", "spriggarn howler", "slave master bodyguard", "grove nymph", "cythraul", "forest tracker", "forest smuggler", "Captain Taff", "Timmo", "Sir Gerenth" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 70,
  "utility" : 12.666666666666666,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Armsman\n \nMagical Bonuses:\n- Crush: 2 pts\n- Strength: 4 pts\n \nSkill Requirement\n- 5 Trains\n \n \nDamage Modifiers:\n- 6.0 Base DPS\n- 5.0 Weapon Speed\n- 90% Quality / 100% Condition\n- Damage Type: Crush\n \n- Effective Damage: 5.4 DPS\n \n \nBonus Level: 6\n",
  "salvage_amount" : 27,
  "artifact" : false,
  "material" : 14,
  "name" : "Skullcracker",
  "usable_by" : [ 2 ],
  "realm" : 1,
  "id" : 6040,
  "category" : 1,
  "bonuses" : [ {
    "id" : 33,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?