Bowmasters Bracer

Jewelry Bracer

Item Details

Utility 37.33
Bonus Level 14
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 10
Quickness 7
All Archery 2
ToA
Toa Cast Speed 2%
ToA Overcap - Dexterity 3

Raw Item JSON

{
  "sell_value" : 10255,
  "bonus_level" : 14,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Borwyr the Cursed", "forest runner", "forest hunter", "forester merchant", "forest stalker", "bwgan fisherman", "Siemus Tracksniffer", "bwgwl", "wicked cythraul", "Islwyn", "Ifor", "bwca", "howling knifeman", "howling maiden", "Cursiux princeps", "Scraek", "screeching skeleton", "rusted skeleton", "mercenary soldier", "bandit", "robber", "blighted zombie", "tainted zombie", "tainted river spriteling", "tainted river sprite", "river viper", "rabid small bear", "corrupted pixie", "forest bear", "tainted forest bear", "sylvan goblin whelp", "Grizzletooth", "swamp muck", "ghoul footman", "ghoul knight", "scrawny bogman", "skeleton", "decayed zombie", "river drake hatchling", "wisp ghoul", "impling", "ghostly knight", "phantom knight", "outcast rogue", "bloody-bones", "quicksand", "creeping crud", "swamp slime", "ghoul lord", "wood ogre scourge", "wood ogre berserker", "bogman", "large skeleton", "putrid zombie", "river spriteling", "giant frog", "Dread Lord Aryon", "Undead Knight Fiedel", "bogman gatherer", "bogman fisher", "bogman trapper", "scragling", "scrag", "marsh scrag", "shambler", "mist monster", "bogman grappler", "rotting zombie", "fading spirit", "wandering spirit", "pixie", "dryad", "bogman hunter", "mud golem", "wood ogre seer", "bucca" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 37.33333333333333,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL archery skills: 2 pts\n- Dexterity: 10 pts\n- Quickness: 7 pts\n \nBonus to Dexterity attribute bonus cap: 3\nBonus to casting speed: 2%\n \n \nBonus Level: 14\n",
  "slot" : 13,
  "artifact" : false,
  "material" : 4,
  "name" : "Bowmasters Bracer",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 6051,
  "category" : 5,
  "bonuses" : [ {
    "id" : 302,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 10
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 7
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 3
  }, {
    "type" : 21,
    "value" : 2,
    "requirement_id" : 5542
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?