Spiderweave Jerkin

Armor Leather Torso

Item Details

Utility 10.50
Bonus Level 10
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 86
Base Quality 100%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 42

Raw Item JSON

{
  "sell_value" : 17010,
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 100,
    "clamped_armor_factor" : 86,
    "armor_factor" : 86
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Enchanted Beech", "moor boogey", "Yog", "blind boogey", "ghostly cleric", "gem skeleton", "giant skeleton", "Scuab", "icestrider frostweaver", "Soldat Karola", "marsh scrag", "shambler", "Mruglar", "brown bear", "large brown bear", "cliff spiderling", "cliff spider", "skeletal legionnaire", "skeletal centurion", "young brown bear", "Cornish frog", "black bear", "Cornwall Leader", "Cornwall hunter", "elder beech", "Aged beech", "death stalker", "small skeletal centurion", "muryan", "muryan trickster", "Cornish hen", "ghostly paladin", "bucca", "legionarius", "captured soul" ]
    }
  },
  "bonus_level" : 10,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 36,
  "utility" : 10.5,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Hits: 42 pts\n \n \nArmor Modifiers:\n- 86 Base Factor\n- 10% Absorption\n- 100% Quality / 91% Condition\n \n- Effective Armor:  86 Factor\n \n \nBonus Level: 10\n",
  "slot" : 5,
  "salvage_amount" : 25,
  "artifact" : false,
  "material" : 25,
  "name" : "Spiderweave Jerkin",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 6062,
  "category" : 2,
  "bonuses" : [ {
    "type" : 4,
    "value" : 42
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?