Windbound Cloak

Jewelry Cloak

Item Details

Utility 16.67
Bonus Level 7
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 10
Stealth 2

Raw Item JSON

{
  "sell_value" : 17010,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Enchanted Beech", "moor boogey", "Yog", "blind boogey", "ghostly cleric", "gem skeleton", "giant skeleton", "Scuab", "icestrider frostweaver", "Soldat Karola", "marsh scrag", "shambler", "Mruglar", "brown bear", "large brown bear", "cliff spiderling", "cliff spider", "skeletal legionnaire", "skeletal centurion", "young brown bear", "Cornish frog", "black bear", "Cornwall Leader", "Cornwall hunter", "elder beech", "Aged beech", "death stalker", "small skeletal centurion", "muryan", "muryan trickster", "Cornish hen", "ghostly paladin", "bucca", "legionarius", "captured soul" ]
    }
  },
  "bonus_level" : 7,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 96,
  "utility" : 16.666666666666664,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Stealth: 2 pts\n- Dexterity: 10 pts\n \n \n \nBonus Level: 7\n",
  "slot" : 6,
  "artifact" : false,
  "material" : 0,
  "name" : "Windbound Cloak",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 6064,
  "category" : 5,
  "bonuses" : [ {
    "id" : 19,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 10
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?