Dark Guard Great Sword

Weapon Two Handed Two Handed

Item Details

Utility 62
Bonus Level 36
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 5.3
Base Quality 99%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Strength 21
Energy Resist 4%
All Melee 4
ToA
ToA Overcap - Strength 10

Primary Ability

Dmg-Over-Time Level 49
Offensive Proc


Raw Item JSON

{
  "sell_value" : 96584,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 99,
    "two_handed" : 1,
    "skill_used" : 65,
    "clamped_dps" : 16.5,
    "speed" : 5.3
  },
  "bonus_level" : 36,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Dark Guard Dran'var" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 3701,
  "utility" : 62.0,
  "delve_text" : " \nMagical Bonuses:\n- ALL melee weapon skills: 4 pts\n- Strength: 21 pts\n- Energy: 4%\n \nLevel Requirement: 49 Level\n \nBonus to Strength attribute bonus cap: 10\n \nMagical Ability:\nFunction: dmg-over-time\n \nInflicts damage to the target repeatedly over a given time period.\n \nDamage per tick: 125\nTarget: Targeted\nRange: 1500\nDuration: 9 sec\nFrequency:      3.0 sec\nCasting time: instant\nDamage: Heat\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 5.3 Weapon Speed\n- 99% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 11.4 DPS\n \n \nBonus Level: 36\n",
  "abilities" : [ {
    "spell" : 16744,
    "magic_type" : 1,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 69,
  "name" : "Dark Guard Great Sword",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 60663,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 10
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_dot" ]
}
How is utility calculated?