Robes of the Adept

Armor Leather Torso

Item Details

Utility 8
Bonus Level 4
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 44
Base Quality 100%

Restrictions

Level Required Any
Usable By
Friar

Magical Bonuses

Basic
Dexterity 6
Constitution 6

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 10 ]
  },
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 100,
    "clamped_armor_factor" : 44,
    "armor_factor" : 44
  },
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Brother Ethelbald", "Brother Sterlyn", "Brother Daniel", "Brother Caun", "Brother Spilr", "Brother Clalis", "Darin" ]
    }
  },
  "bonus_level" : 4,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 441,
  "utility" : 8.0,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Friar\n \nMagical Bonuses:\n- Dexterity: 6 pts\n- Constitution: 6 pts\n \n \nArmor Modifiers:\n- 44 Base Factor\n- 10% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  48 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 4\n",
  "slot" : 5,
  "salvage_amount" : 39,
  "artifact" : false,
  "material" : 21,
  "name" : "Robes of the Adept",
  "usable_by" : [ 10 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 6069,
  "category" : 2,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 6
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?