Lustrous Demonic Soul Staff

Weapon Staff Two Handed

Item Details

Utility 68
Bonus Level 35
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.4
Base Quality 100%

Restrictions

Level Required 49
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 9
Crush Resist 6%
Slash Resist 6%
Thrust Resist 6%
Acuity 9
All Casting 4

Primary Ability

Direct Damage Level 49
Charge (30 max)


Raw Item JSON

{
  "sell_value" : 73101,
  "requirements" : {
    "level_required" : 49
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 47,
    "clamped_dps" : 16.5,
    "speed" : 4.4
  },
  "bonus_level" : 35,
  "sources" : {
    "stores" : [ "LE alb weapons", "LE mid Weapons", "LE hib weapons" ]
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 3464,
  "utility" : 68.0,
  "delve_text" : " \n  (Having demonic origin, using this weapon to kill enemy players will allow your realms Demonic Scholar to gain power. Speak with the Scholar at your main border keep to learn more.)\nMagical Bonuses:\n- Dexterity: 9 pts\n- Acuity: 9 pts\n- ALL magic skills: 4 pts\n- Crush: 6%\n- Thrust: 6%\n- Slash: 6%\n \nLevel Requirement: 49 Level\n \n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\nFunction: direct damage\n \nDamages the target.\n \nDamage: 71\nTarget: Point-Blank Area\nCasting time: instant\nRadius: 350\nDamage: Heat\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.4 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 11.5 DPS\n \nCan use item every: 1:30 min\n \n \nBonus Level: 35\n",
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 3778,
    "magic_type" : 6,
    "power_level" : 49,
    "position" : 1
  } ],
  "salvage_amount" : 126,
  "artifact" : false,
  "material" : 71,
  "name" : "Lustrous Demonic Soul Staff",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 60736,
  "category" : 1,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 9
  }, {
    "id" : 303,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?