Resilient Gloves

Armor Cloth Hands

Item Details

Utility 18
Bonus Level 10
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 15
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Matter Resist 4%
Spirit Resist 4%
ToA
Toa Power Pool 1%

Raw Item JSON

{
  "sell_value" : 1851,
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 89,
    "clamped_armor_factor" : 15,
    "armor_factor" : 15
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "tomb raider", "tomb raider commander", "Salisbury giant", "Grurk", "Grunk", "gwr-drwgiaid", "escaped bandit leader", "escaped bandit", "bandit abductor" ]
    }
  },
  "bonus_level" : 10,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 142,
  "utility" : 18.0,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Power: 1 % of power pool.\n- Matter: 4%\n- Spirit: 4%\n \n \nArmor Modifiers:\n- 15 Base Factor\n- 0% Absorption\n- 89% Quality / 100% Condition\n \n- Effective Armor:  13 Factor\n \n \nBonus Level: 10\n",
  "slot" : 2,
  "salvage_amount" : 8,
  "artifact" : false,
  "material" : 44,
  "name" : "Resilient Gloves",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 6092,
  "category" : 2,
  "bonuses" : [ {
    "type" : 34,
    "value" : 1
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 4
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?