Arch Hammer of the Adept

Weapon Hammer

Item Details

Utility 39
Bonus Level 20
Dyeable Yes
Sellable No
Tradeable Yes
Damage Info
DPS 9.6
Speed 3
Base Quality 100%

Restrictions

Level Required 25
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 12
Constitution 12
Acuity 12
All Casting 3

Primary Ability

Direct Damage Level 25
Offensive Proc


Raw Item JSON

{
  "requirements" : {
    "level_required" : 25
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 9.6,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 16,
    "clamped_dps" : 9.6,
    "speed" : 3
  },
  "bonus_level" : 20,
  "sources" : {
    "quests" : [ "Shaman Guild Gift", "Healer Guild Gift" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 320,
  "utility" : 39.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL magic skills: 3 pts\n- Acuity: 12 pts\n- Dexterity: 12 pts\n- Constitution: 12 pts\n \nLevel Requirement: 25 Level\n \n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 50\nTarget: Targeted\nRange: 1500\nCasting time:      4.0 sec\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 9.6 Base DPS\n- 3.0 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 6.7 DPS\n \nCannot be sold to merchants.\n \nBonus Level: 20\n",
  "abilities" : [ {
    "spell" : 16798,
    "magic_type" : 1,
    "power_level" : 25,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 9,
  "name" : "Arch Hammer of the Adept",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 61231,
  "category" : 1,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 12
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?