The Necklace

Jewelry Necklace

Item Details

Utility 74
Bonus Level 36
Dyeable No
Sellable No
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 60
Crush Resist 2%
Constitution 21
Slash Resist 2%
Thrust Resist 1%
Heat Resist 1%
Cold Resist 1%
Matter Resist 1%
ToA
Toa Hit Points Cap 60
ToA Overcap - Constitution 7

Raw Item JSON

{
  "bonus_level" : 36,
  "sources" : {
    "stores" : [ "Bounty Point Jewelry Alb", "Bounty Point Jewelry Mid", "Bounty Point Jewelry Hib" ]
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 101,
  "utility" : 74.0,
  "delve_text" : " \n  (The story of this necklace is one of blood, sweat, betrayal, and tears that stretches back into the millennia. None can deny its power, for its creation required such a sacrifice as has never been made again since. Certainly all are awarearby.)\nof its history.)\nMagical Bonuses:\n- Constitution: 21 pts\n- Hits: 60 pts\n- Crush: 2%\n- Slash: 2%\n- Thrust: 1%\n- Heat: 1%\n- Cold: 1%\n- Matter: 1%\n \nBonus to Constitution attribute bonus cap: 7\nBonus to hit points bonus cap: 60\n \nCannot be sold to merchants.\n \nBonus Level: 36\n",
  "slot" : 9,
  "artifact" : false,
  "material" : 0,
  "name" : "The Necklace",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 61695,
  "category" : 5,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 60
  }, {
    "type" : 29,
    "value" : 60
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?