Midgard Cloak of Might

Jewelry Cloak

Item Details

Utility 82
Bonus Level 38
Dyeable Yes
Sellable No
Tradeable No

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Matter Resist 1%
Spirit Resist 1%
Energy Resist 1%
All Melee 3
ToA
ToA Overcap - Strength 6
Toa Hit Points Cap 40
Toa Melee Damage 1%
ToA Overcap - Dexterity 6
ToA Overcap - Constitution 6

Primary Ability

Omni-Heal Level 50
Charge (30 max)


Raw Item JSON

{
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "quests" : [ "Honoring the Hardworking", "Might or Magic Proxy (2)" ],
    "stores" : [ "Mid Event Items (ME)" ]
  },
  "bonus_level" : 38,
  "flags" : {
    "no_destroy" : true,
    "dyable" : true,
    "emblemizable" : true,
    "no_sell" : true,
    "no_trade" : true
  },
  "icon" : 3801,
  "utility" : 82.0,
  "delve_text" : "Realm: Midgard\n \n  (This cloak was given to you by King Eirik for your aid in rebuilding the town of Vasudheim after it was frozen by Gjalpinulva's deadly chill.)\nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Hits: 40 pts\n- Spirit: 1%\n- Energy: 1%\n- Matter: 1%\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 6\nBonus to Dexterity attribute bonus cap: 6\nBonus to Constitution attribute bonus cap: 6\nBonus to hit points bonus cap: 40\nBonus to melee damage: 1%\n \nCharged Magic Ability:\n- 30 Charges\n- 30 Max\n  (Function: omni heal)\n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \nCannot be traded to other players.\nCannot be sold to merchants.\nCannot be destroyed.\n \nBonus Level: 38\n",
  "slot" : 6,
  "abilities" : [ {
    "max_charges" : 30,
    "spell" : 12910,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 0,
  "name" : "Midgard Cloak of Might",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 62586,
  "category" : 5,
  "use_duration" : 90,
  "bonuses" : [ {
    "id" : 0,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 6
  }, {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "type" : 8,
    "value" : 1,
    "requirement_id" : 5542
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_omni_heal" ]
}
How is utility calculated?