Soul Glimmer

Weapon Piercing

Item Details

Utility 93
Bonus Level 48
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.2
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 15
Armor Factor (AF) 10
Dexterity 15
Crush Resist 1%
Slash Resist 1%
Thrust Resist 1%
Spirit Resist 1%
All Melee 3
ToA
ToA Overcap - Strength 10
ToA Overcap - Dexterity 10

Primary Ability

Omni-Lifedrain Level 50
Offensive Proc

Secondary Ability

Armor Factor Debuff Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 103,
    "clamped_dps" : 16.5,
    "speed" : 4.2
  },
  "bonus_level" : 48,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Hibernia Dragon Loot - Kill Me" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 3898,
  "utility" : 93.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Dexterity: 15 pts\n- Strength: 15 pts\n- Slash: 1%\n- Crush: 1%\n- Thrust: 1%\n- Spirit: 1%\n \nLevel Requirement: 50 Level\n \nBonus to Dexterity attribute bonus cap: 10\nBonus to Strength attribute bonus cap: 10\nBonus to armor factor (AF): 10\n \nMagical Ability:\nFunction: omni-lifedrain\n \nDamages the target. A portion of damage is returned to the caster as health, power, and endurance.\n \nDamage: 100\nHealth returned: 100% of damage dealt\nPower returned: 60% of damage dealt\nEndurance returned: 40% of damage dealt\nTarget: Targeted\nRange: 1350\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nSecondary Magical Ability:\nFunction: shield debuff\n \nLowers the target's Armor Factor (AF), resulting in worse protection against some forms of attack.\n \nValue: 40\nTarget: Targeted\nRange: 1500\nDuration: 30 sec\nCasting time:      2.0 sec\nDamage: Spirit\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.2 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 48\n",
  "abilities" : [ {
    "spell" : 12923,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 12920,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 2
  } ],
  "salvage_amount" : 5,
  "artifact" : false,
  "material" : 67,
  "name" : "Soul Glimmer",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 63111,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 10
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 10
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_nshield", "fn_olifedrain" ]
}
How is utility calculated?