Dragonscale Bracelet

Jewelry Bracer

Item Details

Utility 98.75
Bonus Level 49
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 21
Hit Points 35
Armor Factor (AF) 10
Crush Resist 4%
Slash Resist 4%
Thrust Resist 4%
All Melee 4
ToA
ToA Overcap - Strength 6
Toa Hit Points Cap 40

Primary Ability

Physical Health Buffer Level 50
Charge

Secondary Ability

Resistance Enhancement Level 50
Charge


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 49,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Midgard Dragon Loot - Kill Me" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 622,
  "utility" : 98.75,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL melee weapon skills: 4 pts\n- Strength: 21 pts\n- Hits: 35 pts\n- Slash: 4%\n- Crush: 4%\n- Thrust: 4%\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 6\nBonus to hit points bonus cap: 40\nBonus to armor factor (AF): 10\n \nMagical Ability:\n \nAdds a shield to the recipient which will temporarily absorb some of the damage type specified.\n \nAbsorption: 50%\nValue: 150\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\nFunction: resistance enhancement\n \nEnhances the target's resistance to the listed damage type.\n \nResist crush/slash/thrust: 10\nTarget: Self\nDuration: 10:00 min\nCasting time:      3.0 sec\n \n- This spell is cast when the item is used.\n \nCan use item every: 15:00 min\n \n \nBonus Level: 49\n",
  "slot" : 13,
  "abilities" : [ {
    "spell" : 8686,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 12901,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "material" : 4,
  "name" : "Dragonscale Bracelet",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "id" : 63142,
  "category" : 5,
  "use_duration" : 900,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 21
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 6
  }, {
    "type" : 4,
    "value" : 35
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "type" : 22,
    "value" : 10
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_resistance", "fn_hit_buffer_physical" ]
}
How is utility calculated?