Soot Covered Vest

High Utility Armor Cloth Torso

Item Details

Utility 101.25
Bonus Level 50
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 51
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Crush Resist 4%
Slash Resist 4%
Thrust Resist 4%
Heat Resist 4%
Matter Resist 4%
All Melee 4
ToA
ToA Overcap - Strength 5
Toa Hit Points Cap 45
ToA Overcap - Constitution 5
ToA Overcap - Acuity 5

Primary Ability

Omni-Lifedrain Level 50
Reactive Proc

Secondary Ability

Shield/Damage Return Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 0,
    "base_quality" : 100,
    "clamped_armor_factor" : 51,
    "armor_factor" : 51
  },
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Albion Dragon Loot - Kill Me" ]
    }
  },
  "bonus_level" : 50,
  "icon" : 4020,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 101.25,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 4 pts\n- Slash: 4%\n- Crush: 4%\n- Thrust: 4%\n- Heat: 4%\n- Matter: 4%\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 5\nBonus to Strength attribute bonus cap: 5\nBonus to Constitution attribute bonus cap: 5\nBonus to hit points bonus cap: 45\n \nMagical Ability:\nFunction: omni-lifedrain\n \nDamages the target. A portion of damage is returned to the caster as health, power, and endurance.\n \nDamage: 100\nHealth returned: 100% of damage dealt\nPower returned: 60% of damage dealt\nEndurance returned: 40% of damage dealt\nTarget: Targeted\nRange: 1350\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nSecondary Magical Ability:\nFunction: Shield/Damage Return\n \nBlocks a portion of melee damage dealt to target and damages the attacker instead.\n \nValue: 10%\nTarget: Self\nDuration: 30 sec\nCasting time: instant\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 51 Base Factor\n- 0% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  35 Factor\n \n \nBonus Level: 50\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 12921,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 10341,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "salvage_amount" : 36,
  "material" : 72,
  "usable_by" : [ 0 ],
  "name" : "Soot Covered Vest",
  "realm" : 1,
  "id" : 63189,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 29,
    "value" : 45
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 4
  }, {
    "id" : 15,
    "type" : 5,
    "value" : 4
  } ],
  "ability_tags" : [ "fn_olifedrain", "fn_dmg_return" ]
}
How is utility calculated?