Hero of Claret's Tunic

Armor Leather Torso

Item Details

Utility 11
Bonus Level 4
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 32
Base Quality 98%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Slash Resist 3%
All Melee 1

Raw Item JSON

{
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 98,
    "clamped_armor_factor" : 32,
    "armor_factor" : 32
  },
  "sources" : {
    "stores" : [ "MID4 - Hub3 Armor" ]
  },
  "bonus_level" : 4,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 300,
  "utility" : 11.0,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL melee weapon skills: 1 pts\n- Slash: 3%\n \n \nArmor Modifiers:\n- 32 Base Factor\n- 10% Absorption\n- 98% Quality / 70% Condition\n \n- Effective Armor:  24 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 4\n",
  "slot" : 5,
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 20,
  "name" : "Hero of Claret's Tunic",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 63217,
  "category" : 2,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?