Soggy-bane Mace

Weapon Blunt Offhand

Item Details

Utility 13
Bonus Level 3
Dyeable Yes
Sellable Yes
Tradeable No
Damage Info
DPS 3.0
Speed 3
Base Quality 96%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Strength 3
Crush Resist 2%
Quickness 3
All Melee 1

Raw Item JSON

{
  "sell_value" : 105,
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 1,
    "dps" : 3.0,
    "base_quality" : 96,
    "two_handed" : 0,
    "skill_used" : 102,
    "clamped_dps" : 3.0,
    "speed" : 3
  },
  "bonus_level" : 3,
  "sources" : {
    "quests" : [ "Pest Control" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_trade" : true
  },
  "icon" : 450,
  "utility" : 13.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL melee weapon skills: 1 pts\n- Strength: 3 pts\n- Quickness: 3 pts\n- Crush: 2%\n \n \nDamage Modifiers:\n- 3.0 Base DPS\n- 3.0 Weapon Speed\n- 96% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 2.0 DPS\n \nCannot be traded to other players.\n \nBonus Level: 3\n",
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 59,
  "name" : "Soggy-bane Mace",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 63515,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?