Dirge of Sheeroe Hills

Instrument

Item Details

Utility 100
Bonus Level 46
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 15
Crush Resist 1%
Slash Resist 1%
Thrust Resist 1%
Spirit Resist 1%
Energy Resist 1%
ToA
Toa Buff Bonus 10%
Toa Heal Bonus 10%
Toa Spell Range 4%
ToA Overcap - Dexterity 10

Primary Ability

Damage Conversion Level 50
Charge

Secondary Ability

Shield/Damage Return Level 50
Charge


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "bonus_level" : 46,
  "sources" : {
    "stores" : [ "Hibernia Dragon Scale Weapons Gaher" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 3908,
  "utility" : 100.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Dexterity: 15 pts\n- Slash: 1%\n- Crush: 1%\n- Thrust: 1%\n- Spirit: 1%\n- Energy: 1%\n \nLevel Requirement: 50 Level\n \nBonus to stat enhancement spell effectiveness: 10%\nBonus to healing effectiveness: 10%\nBonus to Dexterity attribute bonus cap: 10\nBonus to spell range: 4%\n \nMagical Ability:\nFunction: Damage Conversion\n \nA portion of any damage done to the target is converted to heal the target instead.\n \nValue: 10%\nTarget: Self\nDuration: 30 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nSecondary Magical Ability:\nFunction: Shield/Damage Return\n \nBlocks a portion of melee damage dealt to target and damages the attacker instead.\n \nValue: 10%\nTarget: Self\nDuration: 30 sec\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nCan use item every: 1:30 min\n \n \nBonus Level: 46\n",
  "abilities" : [ {
    "spell" : 10340,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 10341,
    "magic_type" : 6,
    "power_level" : 50,
    "position" : 2
  } ],
  "salvage_amount" : 36,
  "artifact" : false,
  "material" : 71,
  "name" : "Dirge of Sheeroe Hills",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 63626,
  "category" : 4,
  "use_duration" : 90,
  "bonuses" : [ {
    "type" : 14,
    "value" : 10
  }, {
    "type" : 16,
    "value" : 10
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 10
  }, {
    "type" : 12,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 3,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 1
  }, {
    "id" : 22,
    "type" : 5,
    "value" : 1
  } ],
  "ability_tags" : [ "fn_dmg_return", "fn_dconvert" ]
}
How is utility calculated?