Neophyte's Arch Longsword

Weapon Blades Offhand

Item Details

Utility 22
Bonus Level 9
Dyeable Yes
Sellable No
Tradeable No
Damage Info
DPS 6.6
Speed 3
Base Quality 100%

Restrictions

Level Required 15
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 6
Constitution 6
Acuity 6
All Casting 2

Primary Ability

Direct Damage Level 15
Offensive Proc


Raw Item JSON

{
  "requirements" : {
    "level_required" : 15
  },
  "type_data" : {
    "damage_type" : 2,
    "left_handed" : 1,
    "dps" : 6.6,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 101,
    "clamped_dps" : 6.6,
    "speed" : 3
  },
  "bonus_level" : 9,
  "sources" : {
    "quests" : [ "Druid Guild Gift" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true,
    "no_trade" : true
  },
  "icon" : 446,
  "utility" : 22.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL magic skills: 2 pts\n- Acuity: 6 pts\n- Dexterity: 6 pts\n- Constitution: 6 pts\n \nLevel Requirement: 15 Level\n \n \nMagical Ability:\nFunction: direct damage\n \nDamages the target.\n \nDamage: 30\nTarget: Targeted\nRange: 1500\nCasting time:      4.0 sec\nDamage: Matter\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 6.6 Base DPS\n- 3.0 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Slash\n \n- Effective Damage: 4.6 DPS\n \nCannot be traded to other players.\nCannot be sold to merchants.\n \nBonus Level: 9\n",
  "abilities" : [ {
    "spell" : 11967,
    "magic_type" : 1,
    "power_level" : 15,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 61,
  "name" : "Neophyte's Arch Longsword",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 63735,
  "category" : 1,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 6
  } ],
  "ability_tags" : [ "fn_direct" ]
}
How is utility calculated?