Fort Veldon Protector's Arch Hammer

Weapon Hammer

Item Details

Utility 21.67
Bonus Level 12
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 6.9
Speed 4.2
Base Quality 96%

Restrictions

Level Required 15
Usable By
All Classes

Magical Bonuses

Basic
Acuity 10
All Casting 3

Primary Ability

Replenish Power Level 15
Charge


Raw Item JSON

{
  "requirements" : {
    "level_required" : 15
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 6.9,
    "base_quality" : 96,
    "two_handed" : 0,
    "skill_used" : 16,
    "clamped_dps" : 6.9,
    "speed" : 4.2
  },
  "bonus_level" : 12,
  "sources" : {
    "stores" : [ "MID Hub2 Weapon Quest Store", "Mid3 Weapons Quartermaster" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 656,
  "utility" : 21.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL magic skills: 3 pts\n- Acuity: 10 pts\n \nLevel Requirement: 15 Level\n \n \nMagical Ability:\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 15%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 6.9 Base DPS\n- 4.2 Weapon Speed\n- 96% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 4.6 DPS\n \nCan use item every: 10:00 min\n \n \nBonus Level: 12\n",
  "abilities" : [ {
    "spell" : 598,
    "magic_type" : 6,
    "power_level" : 15,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 14,
  "name" : "Fort Veldon Protector's Arch Hammer",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 63996,
  "category" : 1,
  "use_duration" : 600,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_power_heal" ]
}
How is utility calculated?