Fort Veldon Protector's Runic Hammer

Weapon Hammer Two Handed

Item Details

Utility 21.67
Bonus Level 12
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 6.9
Speed 5.5
Base Quality 96%

Restrictions

Level Required 15
Usable By
All Classes

Magical Bonuses

Basic
Acuity 10
All Casting 3

Primary Ability

Replenish Power Level 15
Charge


Raw Item JSON

{
  "requirements" : {
    "level_required" : 15
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 6.9,
    "base_quality" : 96,
    "two_handed" : 1,
    "skill_used" : 16,
    "clamped_dps" : 6.9,
    "speed" : 5.5
  },
  "bonus_level" : 12,
  "sources" : {
    "stores" : [ "MID Hub2 Weapon Quest Store", "Mid3 Weapons Quartermaster" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 659,
  "utility" : 21.666666666666664,
  "delve_text" : "Realm: Midgard\n \nMagical Bonuses:\n- ALL magic skills: 3 pts\n- Acuity: 10 pts\n \nLevel Requirement: 15 Level\n \n \nMagical Ability:\nFunction: replenish power\n \nReplenishes the target's power pool.\n \nAmount: 15%\nTarget: Self\nCasting time: instant\n \n- This spell is cast when the item is used.\n \nDamage Modifiers:\n- 6.9 Base DPS\n- 5.5 Weapon Speed\n- 96% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 4.6 DPS\n \nCan use item every: 10:00 min\n \n \nBonus Level: 12\n",
  "abilities" : [ {
    "spell" : 598,
    "magic_type" : 6,
    "power_level" : 15,
    "position" : 1
  } ],
  "artifact" : false,
  "material" : 14,
  "name" : "Fort Veldon Protector's Runic Hammer",
  "usable_by" : [ 0 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 63997,
  "category" : 1,
  "use_duration" : 600,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 10
  } ],
  "ability_tags" : [ "fn_power_heal" ]
}
How is utility calculated?