Bracer of Sudden Finality

Jewelry Bracer

Item Details

Utility 90
Bonus Level 41
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 40
Dexterity 18
Acuity 21
ToA
Toa Hit Points Cap 40
Toa Resistance Piercing 2%
Toa Spell Range 2%
Toa Power Pool 5%
ToA Overcap - Dexterity 7

Raw Item JSON

{
  "sell_value" : 2500000,
  "bonus_level" : 41,
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Ramia" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 598,
  "utility" : 90.0,
  "delve_text" : " \nMagical Bonuses:\n- Acuity: 21 pts\n- Dexterity: 18 pts\n- Hits: 40 pts\n- Power: 5 % of power pool.\n \nBonus to hit points bonus cap: 40\nBonus to Dexterity attribute bonus cap: 7\nReduces enemy target's resistances versus all magic damage by 2%. Only resists gained from items are reduced.\nBonus to spell range: 2%\n \n \nBonus Level: 41\n",
  "slot" : 13,
  "artifact" : false,
  "material" : 0,
  "name" : "Bracer of Sudden Finality",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "id" : 64324,
  "category" : 5,
  "bonuses" : [ {
    "id" : 10,
    "type" : 1,
    "value" : 21
  }, {
    "type" : 29,
    "value" : 40
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 18
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 7
  }, {
    "type" : 4,
    "value" : 40
  }, {
    "id" : 0,
    "type" : 32,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "type" : 12,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "type" : 34,
    "value" : 5
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?