Fallen Soldier's Rage

Weapon Polearm Two Handed

Item Details

Utility 89.67
Bonus Level 48
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 5.9
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Strength 22
Cold Resist 5%
Body Resist 5%
Spirit Resist 5%
All Melee 5
ToA
ToA Overcap - Strength 5
ToA Overcap - Constitution 5

Primary Ability

Armor Factor Debuff Level 50
Offensive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 1,
    "skill_used" : 64,
    "clamped_dps" : 16.5,
    "speed" : 5.9
  },
  "bonus_level" : 48,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Albion Dragon Loot Origins - Kill Me" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "icon" : 3968,
  "utility" : 89.66666666666666,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 5 pts\n- Strength: 22 pts\n- Spirit: 5%\n- Cold: 5%\n- Body: 5%\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 5\nBonus to Constitution attribute bonus cap: 5\n \nMagical Ability:\nFunction: shield debuff\n \nLowers the target's Armor Factor (AF), resulting in worse protection against some forms of attack.\n \nValue: 40\nTarget: Targeted\nRange: 1500\nDuration: 30 sec\nCasting time:      2.0 sec\nDamage: Spirit\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 5.9 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 11.6 DPS\n \n \nBonus Level: 48\n",
  "abilities" : [ {
    "spell" : 12916,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 15,
  "artifact" : false,
  "material" : 69,
  "name" : "Fallen Soldier's Rage",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 64979,
  "category" : 1,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 16,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_nshield" ]
}
How is utility calculated?