Defender of Scorched Dreams

Shield Medium Shield

Item Details

Utility 83.33
Bonus Level 44
Dyeable Yes
Sellable Yes
Tradeable Yes
Damage Info
DPS 16.5
Speed 3.5

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 22
Acuity 22
Heat Resist 5%
Spirit Resist 5%
ToA
Toa Power Pool 7%
ToA Overcap - Dexterity 5
ToA Overcap - Acuity 5

Primary Ability

Heal Level 50
Reactive Proc


Raw Item JSON

{
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "type_data" : {
    "dps" : 16.5,
    "shield_size" : 2,
    "speed" : 3.5,
    "clamped_dps" : 16.5
  },
  "bonus_level" : 44,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Albion Dragon Loot Origins - Kill Me" ]
    }
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 3966,
  "utility" : 83.33333333333333,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Dexterity: 22 pts\n- Acuity: 22 pts\n- Power: 7 % of power pool.\n- Heat: 5%\n- Spirit: 5%\n \nLevel Requirement: 50 Level\n \nBonus to acuity attribute bonus cap: 5\nBonus to Dexterity attribute bonus cap: 5\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 130\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nDamage Modifiers (when used with shield styles):\n- 16.5 Base DPS\n- 3.5 Shield Speed\n \n \nBonus Level: 44\n",
  "abilities" : [ {
    "spell" : 3788,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "salvage_amount" : 10,
  "artifact" : false,
  "material" : 69,
  "name" : "Defender of Scorched Dreams",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 64982,
  "category" : 3,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 10,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 1,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 10,
    "type" : 1,
    "value" : 22
  }, {
    "type" : 34,
    "value" : 7
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?