Ageless Fluted Protector

Armor Plate Torso

Item Details

Utility 92.17
Bonus Level 46
Dyeable Yes
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 102
Base Quality 100%

Restrictions

Level Required 50
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 45
Constitution 22
Cold Resist 5%
Spirit Resist 5%
All Melee 3
ToA
ToA Overcap - Strength 5
Toa Hit Points Cap 45
ToA Overcap - Constitution 5

Primary Ability

Heal Level 50
Reactive Proc


Raw Item JSON

{
  "type_data" : {
    "absorption" : 34,
    "base_quality" : 100,
    "clamped_armor_factor" : 102,
    "armor_factor" : 102
  },
  "sell_value" : 37719,
  "requirements" : {
    "level_required" : 50
  },
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "Albion Dragon Loot Origins - Kill Me" ]
    }
  },
  "bonus_level" : 46,
  "icon" : 4000,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false
  },
  "utility" : 92.16666666666666,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- ALL melee weapon skills: 3 pts\n- Constitution: 22 pts\n- Hits: 45 pts\n- Cold: 5%\n- Spirit: 5%\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 5\nBonus to Constitution attribute bonus cap: 5\nBonus to hit points bonus cap: 45\n \nMagical Ability:\nFunction: heal\n \nHeals the target.\n \nValue: 130\nTarget: Self\nCasting time:      3.0 sec\n \n- Spell has a chance of casting when this armor is hit by an enemy.\n \nArmor Modifiers:\n- 102 Base Factor\n- 34% Absorption\n- 100% Quality / 70% Condition\n \n- Effective Armor:  108 Factor\n \n \nBonus Level: 46\n",
  "slot" : 5,
  "abilities" : [ {
    "spell" : 3788,
    "magic_type" : 2,
    "power_level" : 50,
    "position" : 1
  } ],
  "artifact" : false,
  "salvage_amount" : 15,
  "material" : 69,
  "usable_by" : [ 0 ],
  "name" : "Ageless Fluted Protector",
  "realm" : 1,
  "id" : 64988,
  "dye_type" : 0,
  "category" : 2,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 3
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 22
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 5
  }, {
    "id" : 2,
    "type" : 28,
    "value" : 5
  }, {
    "type" : 4,
    "value" : 45
  }, {
    "type" : 29,
    "value" : 45
  }, {
    "id" : 12,
    "type" : 5,
    "value" : 5
  }, {
    "id" : 17,
    "type" : 5,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_heal" ]
}
How is utility calculated?