Glacial Healer Hammer

High Utility Weapon Hammer

Item Details

Utility 154
Bonus Level 49
Dyeable Yes
Sellable No
Tradeable Yes
Damage Info
DPS 16.5
Speed 4.3
Base Quality 100%

Restrictions

Level Required 50
Usable By
Healer

Magical Bonuses

Basic
Strength 12
Quickness 12
All Casting 4
ToA
ToA Overcap - Strength 7
Toa Melee Damage 4%
Toa Style Damage 4%
Toa Melee Speed 4%
Toa Magic Damage 4%
Toa Spell Duration 5%
ToA Overcap - Quickness 7

Primary Ability

Armor Factor Debuff Level 50
Offensive Proc

Secondary Ability

Melee Absorption Debuff Level 50
Offensive Proc


Raw Item JSON

{
  "requirements" : {
    "champion_level_required" : 15,
    "usable_by" : [ 26 ],
    "level_required" : 50
  },
  "type_data" : {
    "damage_type" : 1,
    "left_handed" : 0,
    "dps" : 16.5,
    "base_quality" : 100,
    "two_handed" : 0,
    "skill_used" : 16,
    "clamped_dps" : 16.5,
    "speed" : 4.3
  },
  "bonus_level" : 49,
  "sources" : {
    "stores" : [ "CL15 Blood Weapons1 MID", "Merchant Blood Weapons1 MID" ]
  },
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 4431,
  "utility" : 154.0,
  "delve_text" : "Realm: Midgard\n \nUsable By: \n- Healer\n \n - Requires: Champion Level 15\n \nMagical Bonuses:\n- ALL magic skills: 4 pts\n- Strength: 12 pts\n- Quickness: 12 pts\n \nLevel Requirement: 50 Level\n \nBonus to Strength attribute bonus cap: 7\nBonus to Quickness attribute bonus cap: 7\nBonus to melee damage: 4%\nBonus to style damage: 4%\nBonus to melee combat speed: 4%\nBonus to magic damage: 4%\nBonus to duration of spells: 5%\n \nMagical Ability:\nFunction: shield debuff\n \nLowers the target's Armor Factor (AF), resulting in worse protection against some forms of attack.\n \nValue: 55\nTarget: Targeted\nRange: 500\nDuration: 15 sec\nCasting time:      2.0 sec\nDamage: Cold\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nSecondary Magical Ability:\nFunction: melee absorption debuff\n \nReduces the target's absorption (ABS) factor, resulting in worse protection against melee attacks.\n \nValue: 15%\nTarget: Targeted\nRange: 300\nDuration: 15 sec\nCasting time: instant\nDamage: Body\n \n- Spell has a chance of casting when this weapon strikes an enemy.\n \nDamage Modifiers:\n- 16.5 Base DPS\n- 4.3 Weapon Speed\n- 100% Quality / 70% Condition\n- Damage Type: Crush\n \n- Effective Damage: 11.6 DPS\n \nCan use item every: 12:00 min\n \nCannot be sold to merchants.\n \nBonus Level: 49\n",
  "abilities" : [ {
    "spell" : 3373,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 1
  }, {
    "spell" : 3374,
    "magic_type" : 1,
    "power_level" : 50,
    "position" : 2
  } ],
  "artifact" : false,
  "material" : 69,
  "name" : "Glacial Healer Hammer",
  "usable_by" : [ 26 ],
  "realm" : 2,
  "dye_type" : 0,
  "id" : 65161,
  "category" : 1,
  "use_duration" : 720,
  "bonuses" : [ {
    "id" : 303,
    "type" : 2,
    "value" : 4
  }, {
    "id" : 0,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 12
  }, {
    "id" : 0,
    "type" : 28,
    "value" : 7
  }, {
    "id" : 3,
    "type" : 28,
    "value" : 7
  }, {
    "type" : 8,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 10,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 19,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 9,
    "value" : 4,
    "requirement_id" : 5542
  }, {
    "type" : 13,
    "value" : 5
  } ],
  "ability_tags" : [ "fn_nshield", "fn_nabsorb" ]
}
How is utility calculated?