Helm of the Observant

Armor Studded Helm

Item Details

Utility 16
Bonus Level 8
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 26
Base Quality 100%

Restrictions

Level Required Any
Usable By
Cleric

Magical Bonuses

Basic
Dexterity 6
Slash Resist 2%
Piety 6
ToA
Toa Power Pool 2%

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 6 ]
  },
  "type_data" : {
    "absorption" : 19,
    "base_quality" : 100,
    "clamped_armor_factor" : 26,
    "armor_factor" : 26
  },
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "convert guard" ]
    }
  },
  "bonus_level" : 8,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 824,
  "utility" : 16.0,
  "delve_text" : "Realm: Albion\n \nUsable By: \n- Cleric\n \nMagical Bonuses:\n- Power: 2 % of power pool.\n- Piety: 6 pts\n- Dexterity: 6 pts\n- Slash: 2%\n \n \nArmor Modifiers:\n- 26 Base Factor\n- 19% Absorption\n- 100% Quality / 100% Condition\n \n- Effective Armor:  32 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 8\n",
  "slot" : 1,
  "salvage_amount" : 7,
  "artifact" : false,
  "material" : 15,
  "name" : "Helm of the Observant",
  "usable_by" : [ 6 ],
  "realm" : 1,
  "dye_type" : 0,
  "id" : 6736,
  "category" : 2,
  "bonuses" : [ {
    "type" : 34,
    "value" : 2
  }, {
    "id" : 5,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?