Headband of Focus

Armor Leather Helm

Item Details

Utility 5.75
Bonus Level 1
Dyeable No
Sellable Yes
Tradeable Yes
Armor Info
Armor Factor 18
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Hit Points 3
Enhancements 1

Raw Item JSON

{
  "sell_value" : 563,
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 89,
    "clamped_armor_factor" : 18,
    "armor_factor" : 18
  },
  "bonus_level" : 1,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "undead filidh", "rotting corpse", "undead druid", "tomb raider digger", "Lonry Aetheoc" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 62,
  "utility" : 5.75,
  "delve_text" : "Realm: Albion\n \nMagical Bonuses:\n- Enhancements: 1 pts\n- Hits: 3 pts\n \n \nArmor Modifiers:\n- 18 Base Factor\n- 10% Absorption\n- 89% Quality / 100% Condition\n \n- Effective Armor:  17 Factor\n \n \nBonus Level: 1\n",
  "slot" : 1,
  "salvage_amount" : 30,
  "artifact" : false,
  "material" : 18,
  "name" : "Headband of Focus",
  "usable_by" : [ 0 ],
  "realm" : 1,
  "id" : 693,
  "category" : 2,
  "bonuses" : [ {
    "id" : 83,
    "type" : 2,
    "value" : 1
  }, {
    "type" : 4,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?