Granny's Shawl

Jewelry Cloak

Item Details

Utility 16
Bonus Level 8
Dyeable Yes
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 6
Constitution 6
Empathy 6
ToA
Toa Power Pool 2%

Raw Item JSON

{
  "sell_value" : 37718,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "forest poacher", "leprechaun", "Fomorian cyclen", "Fomorian gehk", "Fomorian sentry", "Octriallach", "Fomorian goblern", "Balorson", "Fomorian grencher", "Elatha", "Fomorian grabeye", "Denma", "spectral manslayer", "gan ceanach", "Quietus", "goborchend gasher", "goborchend piercer", "Granny Grain", "granny", "afflicted parthelonian", "decaying parthelonian", "anguished parthelonian", "tainted parthelonian", "plagued parthelonian ", "plagued parthelonian", "moribund parthelonian", "infectious parthelonian", "Quinlan" ]
    }
  },
  "bonus_level" : 8,
  "flags" : {
    "dyable" : true,
    "emblemizable" : true
  },
  "icon" : 96,
  "utility" : 16.0,
  "delve_text" : " \nMagical Bonuses:\n- Dexterity: 6 pts\n- Empathy: 6 pts\n- Constitution: 6 pts\n- Power: 2 % of power pool.\n \n \n \nBonus Level: 8\n",
  "slot" : 6,
  "artifact" : false,
  "material" : 1,
  "name" : "Granny's Shawl",
  "usable_by" : [ 0 ],
  "realm" : 0,
  "dye_type" : 0,
  "id" : 7766,
  "category" : 5,
  "bonuses" : [ {
    "id" : 1,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 6,
    "type" : 1,
    "value" : 6
  }, {
    "id" : 2,
    "type" : 1,
    "value" : 6
  }, {
    "type" : 34,
    "value" : 2
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?