Moonlit Leggings

Armor Leather Legs

Item Details

Utility 60.67
Bonus Level 35
Dyeable Yes
Sellable No
Tradeable Yes
Armor Info
Armor Factor 100
Base Quality 100%

Restrictions

Level Required Any
Usable By
Nightshade

Magical Bonuses

Basic
Dexterity 15
Crush Resist 10%
Constitution 16
Slash Resist 10%

Raw Item JSON

{
  "requirements" : {
    "usable_by" : [ 49 ]
  },
  "type_data" : {
    "absorption" : 10,
    "base_quality" : 100,
    "clamped_armor_factor" : 100,
    "armor_factor" : 100
  },
  "sources" : {
    "monsters" : {
      "one_time_drop" : [ "Nona" ]
    }
  },
  "bonus_level" : 35,
  "flags" : {
    "dyable" : true,
    "emblemizable" : false,
    "no_sell" : true
  },
  "icon" : 747,
  "utility" : 60.666666666666664,
  "delve_text" : "Realm: Hibernia\n \nUsable By: \n- Nightshade\n \nMagical Bonuses:\n- Constitution: 16 pts\n- Dexterity: 15 pts\n- Crush: 10%\n- Slash: 10%\n \n \nArmor Modifiers:\n- 100 Base Factor\n- 10% Absorption\n- 100% Quality / 98% Condition\n \n- Effective Armor:  108 Factor\n \nCannot be sold to merchants.\n \nBonus Level: 35\n",
  "slot" : 7,
  "salvage_amount" : 13,
  "artifact" : false,
  "material" : 70,
  "name" : "Moonlit Leggings",
  "usable_by" : [ 49 ],
  "realm" : 3,
  "dye_type" : 0,
  "id" : 7953,
  "category" : 2,
  "bonuses" : [ {
    "id" : 2,
    "type" : 1,
    "value" : 16
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 15
  }, {
    "id" : 1,
    "type" : 5,
    "value" : 10
  }, {
    "id" : 2,
    "type" : 5,
    "value" : 10
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?