Oaken Impaler

Weapon Piercing Offhand

Item Details

Utility 13
Bonus Level 3
Dyeable No
Sellable Yes
Tradeable Yes
Damage Info
DPS 8.7
Speed 2.6
Base Quality 89%

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Dexterity 3
Quickness 3
Heat Resist 2%
Piercing 1

Raw Item JSON

{
  "sell_value" : 5562,
  "type_data" : {
    "damage_type" : 3,
    "left_handed" : 1,
    "dps" : 8.7,
    "base_quality" : 89,
    "two_handed" : 0,
    "skill_used" : 103,
    "clamped_dps" : 8.7,
    "speed" : 2.6
  },
  "bonus_level" : 3,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "cluricaun", "Smidget", "lugradan", "Brannigan" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 456,
  "utility" : 13.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- Piercing: 1 pts\n- Heat: 2%\n- Dexterity: 3 pts\n- Quickness: 3 pts\n \n \nDamage Modifiers:\n- 8.7 Base DPS\n- 2.6 Weapon Speed\n- 89% Quality / 84% Condition\n- Damage Type: Thrust\n \n- Effective Damage: 6.5 DPS\n \n \nBonus Level: 3\n",
  "salvage_amount" : 17,
  "artifact" : false,
  "material" : 62,
  "name" : "Oaken Impaler",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 8470,
  "category" : 1,
  "bonuses" : [ {
    "id" : 103,
    "type" : 2,
    "value" : 1
  }, {
    "id" : 10,
    "type" : 5,
    "value" : 2
  }, {
    "id" : 1,
    "type" : 1,
    "value" : 3
  }, {
    "id" : 3,
    "type" : 1,
    "value" : 3
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?