Carved Sphene Ring

Jewelry Ring

Item Details

Utility 73
Bonus Level 16
Dyeable No
Sellable Yes
Tradeable Yes

Restrictions

Level Required Any
Usable By
All Classes

Magical Bonuses

Basic
Large Weaponry 2
Celtic Spear 2
All Melee 2
All Duel 2
ToA
Toa Melee Damage 2%
Toa Melee Speed 2%
Toa Style Damage 2%
Toa Hit Points Cap 12

Raw Item JSON

{
  "sell_value" : 5562,
  "bonus_level" : 16,
  "sources" : {
    "monsters" : {
      "normal_drop" : [ "root worm", "rock sprite", "earth sprite", "spraggon runner", "spraggon springer", "spraggon guard", "spraggon recruit", "spraggonote", "spraggonix", "Tabor", "Spriggit", "Yadda", "spraggon cutter", "pit spraggon", "pit boss", "Ick", "ick worm", "Dramacus", "Ruckus", "Ghost of Tabor" ]
    }
  },
  "flags" : {
    "dyable" : false,
    "emblemizable" : false
  },
  "icon" : 103,
  "utility" : 73.0,
  "delve_text" : "Realm: Hibernia\n \nMagical Bonuses:\n- ALL melee weapon skills: 2 pts\n- ALL dual wielding skills: 2 pts\n- Celtic Spear: 2 pts\n- Large Weaponry: 2 pts\n \nBonus to melee damage: 2%\nBonus to melee combat speed: 2%\nBonus to style damage: 2%\nBonus to hit points bonus cap: 12\n \n \nBonus Level: 16\n",
  "slot" : 15,
  "artifact" : false,
  "material" : 0,
  "name" : "Carved Sphene Ring",
  "usable_by" : [ 0 ],
  "realm" : 3,
  "id" : 9987,
  "category" : 5,
  "bonuses" : [ {
    "id" : 300,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 301,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 112,
    "type" : 2,
    "value" : 2
  }, {
    "id" : 104,
    "type" : 2,
    "value" : 2
  }, {
    "type" : 8,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "type" : 19,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "type" : 10,
    "value" : 2,
    "requirement_id" : 5542
  }, {
    "type" : 29,
    "value" : 12
  } ],
  "ability_tags" : [ ]
}
How is utility calculated?